When I was discussing Anjali in the Dungeon Siege setting, one of the things I forgot to mention, and it tends to apply to many who are of a unique or rare race, is that the thrust of the character's involvement in the world tends to revolve around how they interact with others of their kind.
Drizzt: Prior to his lifting into super stardom and simulcast hatred, Drizzt didn't have a lot of interaction with other drow. When he did however, it was usually on the other side of the battle field.
Elric: Well, this guy destroys the kingdom that endured for ten thousand years.
Vampire Hunter D: While not a full blooded vampire himself, well, suffice it to say that he kills the full blooded ones.
Magiere: A half-vampire from the Noble Dead series, finds herself in a similar position to D. She has more in common with the blood suckers than she should, but she still winds up killing them.
I'm sure there are just as many instances of strange and rare races fighting alongside their fellow, such as Corum, whose race still essentially dies off despite him being on their side, but it tends to be the ones who have a steak in how their own lives are impacted by their people, that stand out to me. It may not work for every group, but when that Shardmind thinks he's doing the will of the people, perhaps he discovers that their origin is a ruse. When that Warforge decides to adept human ways, perhaps the war between metal and flesh begins in earnest.
These manner of conflicts also set up internal turmoil for the character. Is every member of their race out to get them? Are there any they can trust? Should they be fighting against their own people? It allows the character to examine who they are in relation to the world about them.
Friday, August 19, 2011
Dungeon Siege III: Rare Rares Part 2
Labels:
Anjali,
Character Design,
Character Motivations,
Drizzt,
Elric,
Noble Dead,
Vampire Hunter D
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