Showing posts with label Dai-San. Show all posts
Showing posts with label Dai-San. Show all posts

Saturday, October 1, 2011

Dai-San by Eric Van Lustbader

I bough Dai-San from Half-Priced Books for the royal sum of $1.00. Despite the fact that it's the third in a series, and unlike today's mammoth telling, is actually the end of a standard trilogy, I didn't have a problem following what was going on for the most part. There were a few times when the sparse descriptive writing of Eric left me wondering what exactly I was supposed to be 'seeing', but for the most part, not a problem. Eric's writing style in other aspects of the book was meaty and good for those who are playing fighters or other martial types in describing the physical attributes of the act of combat, such as taking deep breaths to oxygenate the body or adrenaline coursing through the veins and other bits.

For gaming purposes, there were a few things I'll try to remember.

As characters gain levels, they become more powerful in many ways. Here, Ronin, the Sunset Warrior, undergoes a physical transformation. In 3rd edition D&D, I recall an adventure where the characters, at 20th level, can enter a pool that provides them with abilities and opens the door for the new then epic rules.

In 4th edition, the characters are broken into three tiers; heroic, paragon and epic.

What if when the characters reach these new levels they actually undergo a physical change? That hair, eye, even physical frame, all change. In earlier editions character's stats didn't change through level advancement, usually only magic, especially a wish spell, could do such wonders. In later editions though, stat modifications, while not an every level thing, were possible. What if the characters physically change to showcase those new traits?

In other aspects, when Ronin meets a monstrous creature that he's fought in the past with great difficulty in just surviving, he's not on more than equal terms. Allow players to encounter old enemies that would've resulted in a TPK and allow them to glory in their new found powers and abilities.

On the same vein though, don't be afraid to throw advanced versions of those already powerful creatures at the players. In this case, Ronin manages to overcome these old foes but then learns that there are more powerful versions of these monsters out there. It allows him to have his moment of glory and revel in his new found power, while still reminding him that he is not invulnerable.

For the big boss, while I felt the book had too much of a 'easy' victory, the method of introducing the final villain struck me as something that 4e could easily do. In this instance, Ronin is fighting the Salamander, an ancient being who has sold out mankind and is the author of much of the misery in Ronin's life. When Ronin kills this adversary, the final adversary emerges forth from the corpse. In 4e, this might be a change of monstrous abilities when the creature reaches it's 'bloody' state or half its hit points. This would allow the GM to essentially use two completely different monster stats for one encounter.

Other staples are present. For example, Ronin or the Sunset Warrior as he becomes, uses a named katana. This is a blue green blade. His armor is also of a unique nature with things like a red jade helmet. This naming of things, of providing them with a unique description, customizes the characters and setting. It doesn't take much but makes the characters stand out a bit more.

If Eric Van Lustbader ever puts the Sunset Warrior Trilogy out in an affordable ebook format, I'm down for the first two.

Sunday, September 18, 2011

Dai-San: Missing in Action?

One of the things I generally fail to understand about ebooks, is how authors with a larger backlog of books don't put their books to work for them. In some cases, the book might be so old that there is no electronic file of it to modify and upload. When doing research on various bits though, I see that you can have this done with $1 a page.

The catalog of an author can do many important things for the reader. If you find an author you enjoy, especially later in the author's writing career, or through some media coverage on the author, such as the author writing a licensed book in a genre you enjoy (Star Wars, Star Trek, Forgotten Realms, etc...), then it is handy when you can puruse and purchase at your leisure.

I suspect part of the lack of Dai-San and other books by Eric Van Lustbader, is that the new properties he is working on, from what I See, the Bourne material, takes presidence. Or it could be that like many things in the past, the rights of the electronic material are in shaky waters. Will it be a priority for Fawcette to make an ebook or do they have their own new properties that they have to promote?

From things I'm reading about ebooks, when the author needs to take control of such a situation, as putting their catalog online, they can't rely on the publisher to make that a priority. In addition, doing so for the author makes the author into a jack of all trades. The author now has to increase his skill set and knowledge pool to learn how to handle the various aspects of which digital rights he owns, what is the most efficient way to publish his backcatalog, and how can he get word out once that is done, that books released 25 years ago now have new life?

Some may feel that it's not the authors place to take control of their work like that. That they don't have to know or shouldn't need to know these things. In general labor terms, people whose skill sets aren't expanded, especially in modern America where cheap labor is found through illegal use of migrant works, minimum wage payment of migrant workers, or just offshored to another country, everyone has to step their game up.

It's like its okay for a computer to be four times as powerful and new technologies to continue to emerge, but to have people whose finances depend on those take charge of those technologies and move forward on their own? The days of the writer who only writes, if they haven't already done so, are coming dangerously close to the end.

And that's not necessarily a bad thing.