In gaming, I've been in a 5th edition Dungeons and Dragons campaign based off of the Rise of Tiamat. I'm playing an Old One bound Warlock.
We're still on book one, around the 5th chapter of Hoard of the Dragon Queen.
The GM is kind of not using XP, kind of using it. Sort of an annoyance as I've missed two weeks and am a full level behind the group of new characters that replaced the party that was decimated.
Also annoying is that the game is using critical hits not only for weapons, but also for spells. On weapons the party hasn't been horribly crippled, but have suffered some losses. On spells, we've managed to inflict some impressive critical hits.
But that's a pendulum that will have a vicious swing when it turns back our way.
If I didn't enjoy hanging out with this group, I'd probably wait until we rotated out this game and went into another. I have a good time but the game itself isn't the reason.
In other avenues, I'm a miniature painter and collector. One of my friends has been busting my chops to play more. I've been playing Warmachine. It's a fun setting based in the Iron Kingdoms.
The faction I play, is Retribution.
I've mentioned before that I like the 'angry' elves. The design of their machines are different, being round and smooth as oppopsed to square and chunky.
I've only played a handful of games. I'm still learning the rules. Haven't won a game yet.
But I am going to keep playing. It provides a lot of fodder for my brain in almost every way. The fiction in the line varies. I didn't think too much of my faction's fiction last go round. But the models released? Tops.
Showing posts with label Warmachine. Show all posts
Showing posts with label Warmachine. Show all posts
Sunday, July 19, 2015
Thursday, February 23, 2012
Retribution of Scyrah
As I've mentioned in the past, I'm a bit of a miniature painter as well as a traditional role playing fool. One of the games I own a lot of figures for but don't play is Warmachine. I've owned several sets since it first came out at Gen Con many many moons ago. Some of them I still haven't painted. When I'm not playing a game I'm not as pressed to paint something for it as I would be if I knew I was going to be using it in an actual campaign.
What does that have to do with anything? In terms of gaming, its easy to get bogged down into a standard. Elves are always aloof mysterious masters of arcane magics better off forgotten for one. While there are many of those elements present in the Ios force known as the Retribution of Scyrah, they are also some of the most technologically advanced people in the setting.
In some aspects, this makes sense to me. Progression is usually based on a timeline. Elves are most often some of the oldest races in a setting. Too often it's an elf sitting in a tree picking his teeth like some hill folk with a sense of serenity about him. Warmachine takes the Iosian people in a different path. They have power. They have technology. They have advancements undreamed of by men. Their war machines are slick and sleek and things of wonder to behold. they are not lunkers and stumblers spewing forth black smoke and steam onto the battlefield.
By making this contrast but keeping other elements, such as having a small population, being fairly isolated from the mainland, and other bits, the authors are able to take the standard with the fantastic and make the Retribution of Scyrah something different.
When making your races in your setting, look at see what the Halflings in Eberron are like, peak around at the Skaven in Warhammer, noisy about at the Tyranids in Warhammer 40K. There might be something worth stealing for your own campaign.
What does that have to do with anything? In terms of gaming, its easy to get bogged down into a standard. Elves are always aloof mysterious masters of arcane magics better off forgotten for one. While there are many of those elements present in the Ios force known as the Retribution of Scyrah, they are also some of the most technologically advanced people in the setting.
In some aspects, this makes sense to me. Progression is usually based on a timeline. Elves are most often some of the oldest races in a setting. Too often it's an elf sitting in a tree picking his teeth like some hill folk with a sense of serenity about him. Warmachine takes the Iosian people in a different path. They have power. They have technology. They have advancements undreamed of by men. Their war machines are slick and sleek and things of wonder to behold. they are not lunkers and stumblers spewing forth black smoke and steam onto the battlefield.
By making this contrast but keeping other elements, such as having a small population, being fairly isolated from the mainland, and other bits, the authors are able to take the standard with the fantastic and make the Retribution of Scyrah something different.
When making your races in your setting, look at see what the Halflings in Eberron are like, peak around at the Skaven in Warhammer, noisy about at the Tyranids in Warhammer 40K. There might be something worth stealing for your own campaign.
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