Book Three of the Half-Orcs brings us up to The Death of Promises. Written by David Dalglish, this volume brings a lot of the Paladins work into the Half-Orcs in a much fuller manner than previously.
Before I ramble on too much though, let me just point out that the cover featuring one of the two paladins of Ashur left alive, whose divine power comes not through his sword, but through his shield, is facing off against the magic-wielding half-orc and his unnamed flaming whip. It's a fantastic piece. The necromantic presence of the undead behind the half-orc, the clash of contrast of the warm colors off the whip against the cool colors of the shield. It's a great piece.
The cast of characters and the world building continue to grow.Quarrah Tun and his insane lover Tessanna, who it turns out is essentially an avatar of the Earth Goddess of this setting, decide the best way to move onto their next steps, is to steal an ancient tome and learn it's secrets.
That tome is being held in a church of the 'good' god of the setting, Ashur. So doing what any good necromancer would, Quarrah raises the dead of that god and attacks the church leading to some epic combats between one of the last paladins of Ashur and the necromancer, as depicted on the cover. The nice thing about the Paladin here, Jerico? Despite his holy power being unique in that it powers his shield, he does have a magical mace, 'Bone Breaker', which would make a great magic item in any fantasy RPG. (Personally, I've used something similar in 1st and 2nd Edition D&D just used a Sword of Sharpness rules but instead of cutting the limb off, it breaks it.)
The second half of the book takes place in the siege of the city of Veldaren. Here the 'good' half-orc, Harrauq and his wife, along with their mercenary comrades, are still dealing with the aftermath of losing those dear to them from the last volume and finding new friends. Among these friends is another paladin of Ashur whose 'friend', Mira, is another avatar of the Earth Goddess.
Turns out these avatars of the Earth Goddess are only supposed to show up once every blue moon and there have never been two around at the same time and it's usually not a good sign if there are two around at a time. An imbalance of sorts eh?
The brothers come back together in an epic clash as all the horrors of the world, various beast men ranging from birds and wolves to orcs and undead, assault the city. This isn't some random assault. It's not some attack against the city merely for the sake of bloodlust. Rather, the city is built upon the entrance point of the two gods to the world.
That's a clever bit of world building that leads back into how young the setting itself is.
Part of the problem the series suffers is that there are so many 'unique' and special characters. Jerico and his unique shield of faith. The Half-Orcs themselves being half-orc and half-elf pulling in massive amounts of power from somewhere. Velixar the reborn face changing creature who rises again and again. The two avatars of the Earth Goddess. I could go on but that small list in and of itself should be sufficient to note that we're not dealing with small matters here.
By the end of the novel, things are not looking up as a new, more powerful antagonist is introduced. It's a good way to end the novel and set up for the next book with the various forces in the setting that are waging war getting larger and the stakes themselves getting larger.
If you like quick moving high fantasy with high-powered heroes and villains, The Half-Orcs should scratch that itch.
Showing posts with label David Dalglish. Show all posts
Showing posts with label David Dalglish. Show all posts
Sunday, April 30, 2017
Monday, April 24, 2017
The Weight of Blood: The Half-Orcs Book I
David Dalglish brings two new creations to fantasy with the Weight of Blood, Book One of the Half-Orcs.
Readers are introduced to street raised Harruq and Qurrah Tun. One of them is a warrior, healthy, strong, and blessed with a great endurance. The other is hunched, whispy, and weak with a croaking voice. Oh, and their twins.
Remind you of anyone?
But these twins story is a bit darker. They are individuals who live in poverty and misery set up their initial vile activities including murdering of children. They go to serve a dark priest-wizard who fought at the dawn of a great war between two deities who are also brothers, Velixar. Velixar is an interesting character in that he's old, he's scared, and while his red eyes remain constant, his face ever changes.
David shortcuts the quest for power in some ways. The twins are given items, iconic items, by their master. Harruq, the warrior, is given two red sabers, Salvation and Condemnation. His brother, Qarruh, a whip that can ignite into flame.
The story is fast paced and moves quickly. The characters initially are roughly hewn and seem to come off as being deliberately stupid at times, especially Harruq's love interest, the elven wizard Aurelia.
Love interest? Oh no man, is that going to test the ties of the brothers?
Yeah.
Things move quickly but by the end of the book, alliances are tested, trust is broken, and the setup for the next book is in play.
Things that the author nailed?
He got a good cover artist. Peter-Ortiz has his own section of Deviant Art and I suggest you take a look at his work. By giving the characters iconic weapons, he allows them to be easily identifiable.
Giving the mage a flaming whip instead of a staff? Different enough to be notable.
Bad things? Well, look at his website and how he describes it "The first four books have been in the top 100 Kindle list for Epic Fantasy. No Mary-Sue characters. No long-winded descriptions or delusions of being the next Tolkien. Just a powerful, character driven story following two half-orc brothers, their descent into darkness, and their long, bloody road to redemption."
The twins are Mary-Sue characters. In this world, the elves who sided with a faction in the original war became orcs. Some of the original weapons can only be used by someone who has both orc and elf blood.
These half-orcs? Oh yeah, their father is an elf. It's not enough to be a half-orc you see, you have to be a unique half-orc and half-elf. It's one of the reasons why Quarrah has such potential as a spellcaster despite being raised in poverty. This makes them... yup, Mary-Sue.
Velixar, their mentor? The guy from the original war that almost broke the planet? Mary-Sue.
The friend of Aurelia, an ancient elf protector who rides around on a magical pegasus and can actually fight Velixar? Mary-Sue.
Now there are no long-winded descriptions and I'll agree that their no delusions of being the next Tolkien. The setting is new, humanity is a race that's only been around for something like 500 years. The story is very character driven.
And the good news? It does get better as it goes along.
The Weight of Blood isn't a great start but it is a start and it gets better.
Readers are introduced to street raised Harruq and Qurrah Tun. One of them is a warrior, healthy, strong, and blessed with a great endurance. The other is hunched, whispy, and weak with a croaking voice. Oh, and their twins.
Remind you of anyone?
But these twins story is a bit darker. They are individuals who live in poverty and misery set up their initial vile activities including murdering of children. They go to serve a dark priest-wizard who fought at the dawn of a great war between two deities who are also brothers, Velixar. Velixar is an interesting character in that he's old, he's scared, and while his red eyes remain constant, his face ever changes.
David shortcuts the quest for power in some ways. The twins are given items, iconic items, by their master. Harruq, the warrior, is given two red sabers, Salvation and Condemnation. His brother, Qarruh, a whip that can ignite into flame.
The story is fast paced and moves quickly. The characters initially are roughly hewn and seem to come off as being deliberately stupid at times, especially Harruq's love interest, the elven wizard Aurelia.
Love interest? Oh no man, is that going to test the ties of the brothers?
Yeah.
Things move quickly but by the end of the book, alliances are tested, trust is broken, and the setup for the next book is in play.
Things that the author nailed?
He got a good cover artist. Peter-Ortiz has his own section of Deviant Art and I suggest you take a look at his work. By giving the characters iconic weapons, he allows them to be easily identifiable.
Giving the mage a flaming whip instead of a staff? Different enough to be notable.
Bad things? Well, look at his website and how he describes it "The first four books have been in the top 100 Kindle list for Epic Fantasy. No Mary-Sue characters. No long-winded descriptions or delusions of being the next Tolkien. Just a powerful, character driven story following two half-orc brothers, their descent into darkness, and their long, bloody road to redemption."
The twins are Mary-Sue characters. In this world, the elves who sided with a faction in the original war became orcs. Some of the original weapons can only be used by someone who has both orc and elf blood.
These half-orcs? Oh yeah, their father is an elf. It's not enough to be a half-orc you see, you have to be a unique half-orc and half-elf. It's one of the reasons why Quarrah has such potential as a spellcaster despite being raised in poverty. This makes them... yup, Mary-Sue.
Velixar, their mentor? The guy from the original war that almost broke the planet? Mary-Sue.
The friend of Aurelia, an ancient elf protector who rides around on a magical pegasus and can actually fight Velixar? Mary-Sue.
Now there are no long-winded descriptions and I'll agree that their no delusions of being the next Tolkien. The setting is new, humanity is a race that's only been around for something like 500 years. The story is very character driven.
And the good news? It does get better as it goes along.
The Weight of Blood isn't a great start but it is a start and it gets better.
Labels:
Book Review,
David Dalglish,
Epic Fantasy,
The Half Orcs,
Unique Races
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