Thursday, May 7, 2015

Not The Bar

This is a transcription of some old written notes I stumbled across. When I was younger, it was a common theme that the only place characters meet initially was in a bar. So I decided to see if I could come up with anything.

1. Pilgrimage: A holy travel to purify the soul is in order. In a game system where characters gain power for a religious source, the characters may have to undergo an annual pilgrimage as part of their faith. In a game like AD&D, this would mean any spell casters with clerical powers. In Rolemaster, it would mean anyone with the channeling realm. Other characters could be guards, hisotrians, or also along for the spiritual side of the trip.

2. Marketplace: The characters could all be in one place at one time for a special holiday when the market is bristling with potential employers and victims.

3. Guild: If all of the players belong to one profession or all have the same abilities that overlap, they may all belong to a specialized guild. If there are crossovers they may belong to a mercenary group or adventuring group. Their own status in terms of power would be a good indicator of where they would stand in the guild.

4. In the Army: Similar to being in a mercenary guild but more focused.

5. Under Siege: The characters are performing their normal tasks when the area where they are staying comes under attack. If the characters are in a small town, they may be reknown as heroes or cowards. In a large city, they may have to guard a hidden entrance that leads out to where they area.

6. Open Season: Characters are all bounty hunters who are on the trail of a powerful foe.

7. The Quest: From searching to the Holy Gail to seeking magical swords, the characters have a specific quest that draws them together.

I can tell this is from the 80's as I mentioned AD&D there and Rolemaster. I was so into Rolemaster I had a few articles published in Grey Worlds back in the day, which were later incorporated into one of the compendiums.

Some of this has become fairly standard knowledge but might not have been so used back in the day! Hope it is of some use to the modern audiences.






No comments:

Post a Comment