Tuesday, January 18, 2011

The Immortal Iron Fist

When I was a young man, I used to devour comics. My first RPG was actually the original yellow Marvel Super Heroes boxed set. Good times.

I recently purchased a digital subscription to the Marvel comics library. It's like some eight thousand comics. It's allowed me to read some old favorites without having to dig through a ton or boxes, as well as discover some newer favorites.

Among those newer titles, is the Immortal Iron Fist. Well, favorite in terms of what it means for RPGs at least.

Iron Fist is a low grade super hero who hails from another plane that masters the art of kung fu on a hidden city and uses his increidble power to fight evil.

But his people's culture... well, they're pretty ancient in some ways and this can easily be yanked for a Eastern flavored D&D game or one where you want to kick up the planes a bit. You see in Immortal Iron Fist #8, as expalined to young Danny, "K'un Lun is one of the seven capital cities of heaven. Each appearing on the mortal plane according to timetables charted amongst the stars. But once every eighty eight years, these apperances align in the Heavenly Convergence and we celebrate this with a mighty tournament."

"Sections of Each City join together creating the Heart of Heaven, a palace where our contests take place. Aspects of each city, as well as earth itself will be found there. It is unlike anywhere you have ever been , with rules and laws only unto itself."

It goes on for a bit but the cool factor is pretty strong there. Propechy, cosmic alignments, events that can only happen at certain conjunctjuors and all sorts of other solid stuff make the Immortal Iron Fist well worth looking at for someone who wanks to spice up the background of his monk character.

Taken to another area though, it could tie into different aspects of games like D&D 3rd edition with sorcerous blood lines, or even fighting schools. Getting people together to celebrate and beat on each other is a tradition that crosses many boundies after all.

5 comments:

  1. Immoratl Iron Fist does seem kind of ready made for a game of FASERIP doesn't it? I'm really wanting to dive into the 4C system and see how it plays. And a digital subscription to Marvel comics is an awesome thing.

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  2. I used Immoratl Iron Fist as the reason and basis for doing a "Asian" influenced setting, Xao the Island of Iron and Silk for my NeoExodus: A House Divided campaign setting. Lots of cool Kung-Fu-ish stuff in there to use and exploit for a good game.

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  3. It's been a blast catching up with him. He and Luke were some of my favorite comics from the 80's. Say what you will about 'cancelling death' but I thought they was robbed back in the day the way the original Power Man and Iron Fist ended.

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  4. PM/IF #125 was a crazy issue! Sweet Christmas, the ending was kind of WTF?!?!?!? But I love how they brought back Iron Fist in Namor.

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  5. You are quite correct Louis. It was a powerful moment, truly "Sweet christmas" and "Time to get Ugly." The whole thing was very forced in some aspects but the inevitable comics of comics took care of it.

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